It is pretty crazy that I’m writing in this blog again after about 2.5 years. Firstly because I finally worked up the energy to write again; and secondly because I hardly ever keep anything going this long. When I started Funny Cow Games back in 2018 it was mostly an experiment to just try my hand at producing and publishing finished games, but at the back of my head I also wanted to see whether I can just keep something–anything–going on without getting abandoned for want of attention or time.
In the time since Fishing Lake, I’ve gone on to start maybe 5-6 other projects which are, remarkably, still in legit “work-in-progress” status (meaning, I dust them off and update them every few months). And a couple have since graduated to their respective App Stores: Cirqits, on iPhone/iPad, launched in the first quarter of 2020 during the early parts of the Covid-19 lockdowns, and Herd The Birds, available on Apple TV, which was an inspired 2-week programming sprint fueled by an quick brainstorming session with my girls.
Today, in between periods of frenzied work for my “real job”, I continue to tinker away at my works-in-progress. One project, done in collaboration with a local artist I admire, and an environmental foundation that my late father would have loved to work with, is just about done, and we can’t wait to share it with you once it is published. Until then, please know that somewhere in the suburbs of Metro Manila, we’re still here, putting ideas together with pencil, crayon, scotch tape, and code, and seeing what sticks.